SXG Twine Game
Kw’í:ts’téleq: The Video Game is an innovative narrative-based video game project developed by Dr. Gaertner in collaboration with the Stó:lō Xwexwlmexw Government (SXG) and Stó:lō storyteller Jazmine Horne. This unique endeavour, developed with the Twine game engine, serves as a captivating extension of a comic book series originally created by SXG Outreach and the SXG youth group.
PRincipal Investigator
David Gaertner
PRoject Team
Dante Cerron, Olivia Chen, Kaira Fenix
Partners
Stó:lō Xwexwlmexw Government (SXG), Jazmine Horne, SXG Youth Group
Kw’í:ts’téleq: The Video Game is an innovative narrative-based video game project developed by Dr. Gaertner in collaboration with the Stó:lō Xwexwlmexw Government (SXG) and Stó:lō storyteller Jazmine Horne. This unique endeavour, developed with the Twine game engine, serves as a captivating extension of a comic book series originally created by SXG Outreach and the SXG youth group.
The overarching objective of the project is to co-create a powerful knowledge dissemination tool that engages a broader Stó:lō audience, particularly the youth, as they navigate the final stages of treaty negotiations with provincial and federal governments. By harnessing the medium of video games, Kw’í:ts’téleq becomes an immersive platform that fosters storytelling, education, and collaboration.